Coverbild WORLDBUILDING
A top-down shot of the back of a book with a vibrant blue cover, resting on a white surface. The cover features a long list of contributors' names written in a white, stylized block font, under the German heading 'mit arbeiten von'. A barcode and ISBN are located at the bottom.
The exhibition catalog for world building, a book with a light blue cover, is shown at an angle against a white background. The title is written in a white, blocky, pixelated font. A white sticker below the title reads Videospiele und kunst im digitalen zeitalter. The names Julia Stoschek Foundation and Hatje Cantz are also visible.
An open art book on a white background displays a surreal collage across two bright blue pages. The collage features a floating child with stylized hair, a satellite, a red and black creature, and two black-and-white polka-dotted figures embracing.
An open book on a white background displays a two-page photograph of a modern art installation. The entire room is bathed in a vibrant red light. The left page shows a desk area with a computer and a chair beside a large, tilted abstract canvas. On the right page, a tall vertical screen displays ghostly white figures on a black background, with another gallery room visible in the distance through a glass partition.
An overhead view of a book opened to a two-page spread. The left page has German text under the title The Institute of Queer Ecology. The right page has two images: the top one shows an art installation with a person at a computer, and the bottom one is a screenshot of a colorful digital world with avatars.
A vibrant blue book titled WORLD BUILDING in a white, 8-bit style font, positioned next to a sheet of colorful stickers. The book's German subtitle translates to video games and art in the digital age. The sticker sheet features a collage of diverse digital art images, including a satellite, futuristic creatures, anime-style characters, and abstract shapes, all on a white background.
The book World Building, shown upright against a white background. Its vibrant blue cover has the title in a white, pixelated, 8-bit style font. The cover is decorated with various sticker-like images: a CGI woman with blue hair, a cartoon animal tripping, a skeletal winged insect, and a harpy. Below the title is German text reading Videospiele und Kunst im digitalen Zeitalter. The logos for the Julia Stoschek Foundation and Hatje Cantz are at the bottom.
The light blue cover of World Building, with the title in a white, blocky font reminiscent of retro video games.
The light blue cover of the book World Building, with the title rendered in a large, white, pixel-art style font.
WORLDBUILDING
Videospiele und Kunst im digitalen Zeitalter
€ 40.00
VAT included. Shipping costs will be calculated at checkout
Designed by: Office Ben Ganz
Preface by: Hans Ulrich Obrist
Edited by: Julia Stoschek Foundation
August 2024, 176 Pages, 150 Photos
Paperback
220mm x 282mm
ISBN: 978-3-7757-5635-8

HATJE CANTZ VERLAG
Mommsenstr. 27
10629 Berlin
Germany
E-Mail: contact@hatjecantz.de


According to Article 9(7) of the GPSR Regulation, no additional security information is required for books without supplements or special functions.

Press download
Alternative Realities
WORLDBUILDING: Videospiele und Kunst im digitalen Zeitalter examines the relationship between gaming and time-based media art. It is the first transgenerational show of this scope to survey how contemporary artists worldwide are appropriating the aesthetics and technology of gaming as their form of expression.
Commissioned by the Julia Stoschek Foundation and curated by Hans Ulrich Obrist, the exhibition features works by more than 50 artists, among them Rebecca Allen, Cory Arcangel, LaTurbo Avedon, Meriem Bennani, Ian Cheng, Cao Fei, Harun Farocki, Porpentine Charity Heartscape, Pierre Huyghe, Rindon Johnson, KAWS, Sondra Perry, Jacolby Satterwhite, Sturtevant, and Suzanne Treister. This catalog is conceptualized as future standard reference in the field in close collaboration with Hans Ulrich Obrist. In addition to texts by contemporary theorists, curators, and critics on the individual works, a series of newly commissioned contributions will be investigating various perspectives on the intersection of gaming and time-based media art. 

In the words of the curator Hans Ulrich Obrist: In 2023 3.09 billion people—almost a third of the world's population—played video games, "making a niche pastime into the biggest mass phenomenon of our time. Video games are to the twenty-first century what movies were to the twentieth century and novels to the nineteenth century."
EXHIBITIONS
Julia Stoschek Foundation, Düsseldorf
June 5-February 4, 2024
Centre Pompidou-Metz
June 10, 2023-January 15, 2024
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